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Tutorial & Readme

更新日:2020年12月15日







Add-ons Explained

Convert complex, repetitive tasks into one click!

You have to remember is "Add" & "Play" Only!

Supported Version : 2.83 to 2.91


Simplify complex repetitive tasks, which were difficult to do with the standard “Repeat Last”(Shift+R) function of Blender, by registering multiple actions.

You can register, edit and play back various tasks as you wish


For example, routine tasks like adding instant coffee, milk, and sugar while boiling water are converted to one click!

(I've thought about it a few times, but unfortunately this add-on only allows you to register work within Blender.)



・Tutorial




・Terms/Definitions



Action

Plural of "macro"


Macro

Stand-alone work to register

bpy.ops*** and other python

Singular of "action"


Local

Available only in the project file you are creating

Executing actions from shortcut keys becomes available

Direct editing of macros is possible.

If you want to edit the Global macro, move it to Local and then edit it


Global

It can be shared and used with other project files as well

It is saved in the “Storage” folder where the add-on is installed


AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\ActionRecorder-master\Storage
or
AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\ActionRecorder\Storage

You can't edit macros directly.





 

Add and Confirm Shortcut keys




HeaderMenu > Edit > Preferences > KeyMap

Type "ActRec" in the Search Window and all shortcut keys will be displayed

These can all be changed.


Default shortcut keys

  • ActRec Selection Down :Shift+Wheel Down

  • ActRec Selection Up   :Shift+Wheel Up

  • ActRec Play        :Shift+.

  • ActRec Add Macro   :Shift+,

Press "Save Preferences" when you change the settings




 

・Each Window & Button


Local Actions Window

The selected action is executed by a shortcut key or the Play button

Only saved in the project file



Add

Add a new action

Remove

Remove the registered action

Selection Up&Down

Swap the top and bottom of the selected action

Other

You can set an icon by clicking on the left side of the action name

You can rename an action by double-clicking on its name




 

Macro Editor Window



This screen allows you to record or edit the content of an action

Add

Add a new macro

Remove

Delete a registered macro

Selection Up&Down

Swap the top and bottom of the selected macro

Checkbox

Temporarily disable the macro

Uncheck the box if you want to skip the work, e.g., if you get an error, etc.

Other

Double-click on the Macro to edit its name and Python




Record Macro

All actions are recorded from the time you press this button until you release it.

Clear

Deletes all macros registered in the selected action.

Play

Play the actions registered in the Macro Editor

Local to Global

Saves the selected action for use in other files



"Global Actions" move mode.

Copy

Both Global and Local actions are maintained 

Move

goes to Global, but removes the action from Local




 

・Global Actions Window



Global Action makes the action available even when you start a new blender

By default, it is saved in the Storage folder of the add-on

You can change the folder from Preferences in Blender


Global to Local

Move the selected action to Local Action

You can also re-edit your registered actions here



"Local Actions" Move Mode

Copy

Both Global and Local actions are maintained 

Move

Goes to Local, but removes the action from Global





・Buttons

Move Action

I'll switch the order of the top and bottom.


Move Category

Move the selected action to another category


Remove Action

Remove the selected action


ReName

Renames the selected action to the string entered in the Text box





Move Category

I'll switch the order of the top and bottom.


Other

Click on the left Dot to select an action

You can click on a button name to perform an action

You can edit the icon by clicking on the left side of the button name




 

・Advance Window



Category

Category edit.


Add

Add category


ReName

Change the category name


Remove

Remove category

Warning! : if an action remains in the category, the action in the category will also be deleted


Data management

You can import and export actions

Be sure to save a backup before importing

Import

You can add actions by importing them, leaving the current action

Also, if the same name is found, it will be automatically renamed, as in "XXX.001"

・Create new Category

Import into a newly created category, regardless of the content of the exported data

  • Override

Delete and overwrite the current action


Export

You can export any selected action

also export by category.

  • All

Export all registered actions






Each Template Action

Download it and get some actions built in for you to use right away!

OBJ Mode

Works in Object mode only.

Edit Mode&UV Mode

Works in Edit mode only.

Template

Registering actions that cannot be performed by the automatically retrieved Macro

Use it as a reference or for modification

External

Requires an external add-on

For more information, please click here.

詳しくはこちらを参照してください



  • BacuUP

You can save a backup of your objects

object.

If there is no "BackUP Collection" in the scene, a new one will be created automatically.

If you want to create an existing one, do not do so.

Move the duplicated object to the "BackUP Collection".

Hides the "BackUP Collection"


  • Scatter Objects

Duplicate and scatter a group by object name

It is generated from the 3D cursor position

The object name must be a Cube~~ (can be changed from the script)

Play the animation and stop it automatically

objects into a single entity.

Bringing back the animation frame.

Click here for a sample file.

サンプルファイルはこちらから





 
Update

Changed the name of each part of the work window.

Addition of the category function

You can now set icons.

Add temporary disablement of macros

Added import and export functionality.

Actions can now be rearranged

Optimized button placement


Other bug fixes




 
Bug Report

Please send a DM with as much detail as possible about your Blender version, operating system, operation and error messages


If you get an error when you play Action, the macro you registered is probably not accurate

Try disabling or deleting macros


Functional Essentials

Currently, we are only accepting additional template command buttons.


Precautions

You can register macros with regularity, such as link select, deselect, select by specifying an object name, etc., but you cannot register actions that are important for the mouse cursor position.

If you need to make a new vertex selection, please register the action separately

(Link selection, expansion of the selection range, all selection, object name selection, etc. can be registered.


If you are unable to register the Macro, please see the Info window

This add-on allows you to copy and paste the Python code displayed in the Info

I can't register the Macro if there are no logs here such as bpy.ops


Finally

Exported command button files can be freely distributed and sold

You are responsible for any distribution problems and for downloading and executing the distributed actions at your own risk.


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